**Tic Tac Toe **
**by Ricky Cobb**
**arcadesdude@operamail.com**
**ICQ# 41440378
**date finished = a little bit before aug 02 99

Send bug reports comments or questions to the above
address.

[Note 2001.01.29 I made this along time ago (see above)
 some information etc may be outdated but Im releasing it just
 the same because it is a simple game, the source is commented
 and it is good to learn from.]


This file is best viewed *unmaximized*.

Ok, you should know how to play tic tac toe (ttt)
because you can download a file from the internet
and unzip it from a computer then open up the
readme file.

To begin:
this is a game that is standard ttt with one and two
player modes. It auto detects win,  (or loss), or tie
(cat game).

Controls:
    on title screen - 2nd or enter to continue exit
              to leave
    on chooseplayers screen - up or down to select
                  mode enter or 2nd to
                  conitnue exit leaves

    in game - number keys 1 through 9 are the
          grid of ttt like this:
                  |    |
               7  |  8 |  9
             -----+----+-----
                  |    |
               4  |  5 |  6
             -----+----+-----
                  |    |
               1  |  2 |  3

    push the number corresonding to the spot on the
    grid where you want to place it.

    exit leaves as always
    more resarts the game again
    clear is for the menu

    in menu - exit, wanna know try it!
             1, new game
             2, change mode (goes back to
                player select screen)
             3, end (same as exit)

Two player mode:
    in two player mode, sorry no linkplay :( It is
    on the same calc turns switch back and forth
    until someone has one tied or you quit it.
    Auto detection!!! the computer automatically
    tells you if someone has one or lost (or tied)
    so you can keep your mind on the brain breaking
    game of ttt. :)

One player mode:
    its you against the computerin one player mode,
    and the computer is smarter than you (maybey)!
    I made the AI (artifical intelligence) of the
    computer pretty good, but also i made it
    'human' meaning it can and will make a mistake
    (1 out of every 30 times odds) Who likes to
    lose all the time anyway?

Special thanks to:
    to TI for their cool calcs that can play
    games!!!
    to everyone who releases source code of
    their games
    to jason rubingh for helping me fix a bug
    and for his feedback on this game -
    (my first asm game!)
    to david phillips for his picture
    compressor which saved ~2k of mem and
    for checking my game out
    and to any one who makes tutorials that
    are easy to learn from


