//////////////////////////////////////////////////////////////////////////////////
//------------------------ Super Mario 68K Editor ----------------------------  //
// Author: Lachprog								//
// Email: lachprog@hotmail.com							//
// I can also be reached at tiFreakware (http://tifreakware.net/)		//
// 										//
// Project page: http://tifreakware.net/lachprog/				//
// Version: 0.921                                                               //
// Release date: 10.03.08                                              		//
//                                                                              //
//                                                                              //
// Please submit your levelsets to ticalc.org for others to enjoy!              //
// Also, you can send them to me and I'll make them available from my           //
// webpage at tifreakware.net                                                   //
//                                                                              //
//                                                                              //
//                                                                              //
//                                                                              //
//                                                                              //
// Note: If you find any bugs or optimizations, please contact me!              //
//////////////////////////////////////////////////////////////////////////////////





Summary:
The Super MArio 68K level editor lets you create new levels and maps for the game.
The editor is open source and distribuated under the GNU Licence. 



Features:
-Grayscale graphics
-Create levels and world map and link them together in a levelset
-Access to nearly all features supported in the game




Requirements:

	Calc version			: All 68K calcs (TI89,TI89 Titanium, TI92+ ,Voyage 200 )
	Hardware version		: All
	AMS				: 2.00 or above
	Ram free			: 38145 Bytes (~37.3 KB)
	Free Flash memory(archive)	: 96800 Bytes (~94.5 KB)	

	Total size of the editor:


How to install:
	Send the files:

	-editodat.ppg
	-cmntmplt.MLEV
	-wldtmplt.MLEV
	-editor.prgm
	-edit.ASM


To your calculator.

The files should automaticly appear in a folder called "editor"

Now you should ARCHIVE all the files, because the game needs pretty much ram to run.

Then type editor/editor() in the home-screen to launch the game.



******WARNING********
It is not recomended to use other launchers than the one that is included, as strange bugs have been reported 
when doing so!
******************

If any error occurs while launching the editor, a text message will show. 







====================== Controls: ===========================

In menus:

Arrovs:		Move cursor up and down


In Dialog boxes:

Arrows Up/Down:		Switches between elements 
Arrows Left/Right:	(Un)check CheckBoxes
			Select an item in a DropDown element
Apps:			Switches between the tabs from left to right
Enter:			Ok / Yes
Esc:			Cancel / No



*Level Editor:

Select mode:

F1:	Foreground
F2:	Background
F3: 	Enemy
F4:	Trigger
F5:	Flying platform
Home:	Edit Boss
Mode: 	Set player start position
Sto:	Save level
Esc:	Exit to map
Apps:	Edit level properties










*Foreground mode:


Arrows: Navigate
Diamond: Speed up navigation
Enter: Place tile
2nd: Select tile from tilesheet
Clear: Erase tile
Shift:   Insert/delete Rows/Colomns






*Background mode:


Right/Left:	Next/Previous background
Up/Down arrow:	Move background up/Down
Enter:		Select and finish



*Enemy mode:
2nd: 		New enemy
Left/Right: 	Next/previous enemy
Enter:		Edit current enemy



New enemy mode:
Arrows: 	Select position
F1/F2: 		Browse enemy types
Enter: 		Select and edit properties



*Trigger mode:
2nd: 		New trigger
Left/Right: 	Next/previous trigger
Enter:		Edit current trigger


New trigger mode:
Arrows: 	Select position
Enter: 		Select and edit properties


Flying platform mode:
2nd: 		New flying platform
Left/Right: 	Next/previous flying platform
Enter:		Edit current flying platform



*Boss mode:

Arrows: 	Select position
F1/F2: 		Browse boss types



*Player startpos mode:

Arrows: 	Select position
Enter:		Apply




*Map Editor:

Select Mode

F1: 	Map edit
F2:	Map Objects
F3:	Map Triggers
F4:	Player Start position
F5:	Level manipulation
Home:	Level manipulation by list
Sto:	Save map


Map Editor:

Arrows: Navigate
Diamond: Speed up navigation
Enter: Place tile
2nd: Select tile from tilesheet


Map Objects:

2nd:		New Object
Left/Right: 	Next/previous Object
Enter:		Edit current Object


Map Triggers:

2nd:		New Trigger
Left/Right: 	Next/previous Trigger
Enter:		Edit current Trigger


Player Start position:

Arrows: 	Select position
Enter:		Apply


Level manipulation:

Arrows: 	Select map position
Enter:		Show level options


Level manipulation by list:

Arrows: 	Select level slot
Enter:		Show level options


Level options:
	-New level
	-Edit level
	-Swap with...
	-Copy to...
	-Delete







